And his book “Mobile first” (part of the A Book Apart series) is exactly that – sharing amassed experience. Luke Wroblewski points out a few considerations everyone involved or planning a mobile design should pay attention to. The book is more of a strategic guide than an extensive how-to such. Nevertheless, it has with many examples, aiming to create shared reference and serve as a starting point in mobile design.
At this time of the different devices that we use as users to communicate or consume content, we need the CHOICE. The choice of starting consumption on our iPhones, continuing later on our computers and maybe finishing it of in the evening, while we a budged in front of the TV, on the Nexus tablet. And we should be offered the same user experience across the board – on all types of devices we use.
Mike Monteiro shares his experience along the road running Mule Design, what he learned and what he had to tackle up. There is so much truthfulness about fees, contracts, approach, lawyers, clients etc
“Usable Usability” has a story and stories. It is a guide through experience in combination of shared reference, something that we (the readers) understand, but not necessarily made a mental note when we encountered the same situation.
This book is just as much about the digital world as it is about the offline one. It is a combination of both. And to be exact it is about their intersection – that thing that makes the user experience a fluid that flows between the 0 & 1 and the touch-and-feel aspects of our lives. It is about designing for a homogeneous experiences in a time that PCs get effectively replaced by mobile computing in the everyday life.